Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Sunday, 14 June 2009

Go Johnny go go go go..

Fantastic news for Natal enthusiasts still holding out for the verdict as to whether what we saw at E3 was real or dressed up fantasy. Impressions coming out of E3 have been very positive, but it still feels very much a believe it when I see it kind of experience. The cautious optimism however is gradually being replaced by downright frenzied excitement with the word that Johnny Chung Lee is part of the development team. You may recall Johnny Lee is the genius behind various Wii remote related applications, that pushed the boundaries of what technology could be made to do in the home. We all probably thought Nintendo would snap him up, but they have, it appears, been caught napping, and it's Microsoft who have made a very very wise decision.

Of Natal, on his blog Lee says "The human tracking algorithms that the teams have developed are well ahead of the state of the art in computer vision in this domain. The sophistication and performance of the algorithms rival or exceed anything that I've seen in academic research, never mind a consumer product". Strong praise indeed, and to have it come from the most recognised academic developer of home made motion tracking, bodes very well for Natal's credibility.

Lee is working on "making sure this can transition from the E3 stage to your living room", so I just got a whole lot more excited for how we'll be playing games in a few years time. As Lee says, "We would all love to one day have our own personal holodeck. This is a pretty measurable step in that direction." Blimey! Do want.

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Monday, 1 June 2009

E3 Update: Project Natal

Sadly, Treehouse budgets preclude us from jetting to E3 to cover press conferences in person, so we have to make do with live video feeds and reading smart alecy girls' typed updates. Microsoft were first up this year, and have dropped a couple of bombshells. In amid the Beatles, more Halo, game play footage of Modern Warfare 2 and Metal Gear Solid coming to Xbox, was a fairly extraordinary piece on the motion capture camera everyone's been poo pooing. This was clearly the crown jewels in the display, as Steven Spielberg and Peter Molyneux were wheeled out to wax lyrical about it, and some bloke named Kudo (Tsunoda- lead designer) who couldnt resist taking a few pops at Nintendo's lame waggle approach to inclusivity.

Project Natal (working title, for 'tis but a prototype) consists of what must be a fairly spiffy camera, capable of facial recognition, body motion capture, voice recognition, object recognition - blah blah blah, big whoop, whats new? - the presentation kicked off with a Nintendo style video of people playing various games, martial arts, racing, quiz games, all by just moving their bodies. Right, bit suspicious, although the motion capture looks impressive. Still cant be real. Oh look, they're navigating menus Minority Report style, and chatting on the video screen. Also, voice controlling movies - now that is handy, but hardly revolutionary.

Next up, after a potentially diastrous start in which Kudo's avatar spazzed around like a double jointed gymnast (lotta lights onstage huh Kudo?), an onstage demonstration of some tech demos; a block smashing game where a girl bounces around kicking punching and heading balls down a corridor. Hmm interesting; plausibility, rising.. Next a painting game where the guy paints a landscape with elephant. Not too interesting in itself (but clearly fun) but it's here I noticed how closely the movements were being replicated; as the guy just stood talking to the audience, the avatar onscreen mimicked precisely. Full body motion capture, with real subtlety of movement. Ooh.

Next up, Molyneux, and the part of the demo that puts this in the almost creepy folder. Lionhead have had Natal for a couple of months, and have come up with an AI boy, Milo, that the player can interact with. Using the facial and voice recognition, the creepy kid looks at the demonstrator's face, reacts with emotion to what she says while having a seemingly proper conversation, "throws" objects to her, is passed a drawing. Er, really, its a bit creepy. She then plays with the water in the river Milo lives by, her reflection shimmerring realistically in the surface as she sloshes the water about. That sir, is pretty freaking amazing.

Whether or not this will turn out to be what it appears to be, we'll know in the next few days as fortunate journos with their deep deep pockets get to try it out, and lord knows, we can't trust Peter "ZOMG" Molyneux. If it turns out to not be a fancy pants eye toy, and does do what it suggests though, well, I'm not one for hyperbole, but it could literally change the entire world forever. Or just be a ton of fun. One of those.

Image courtesy of (pinched from) Kotaku

Check after the break for some early videos.

The cheesy "product vision". Hmmm, really?




And Milo. Imagine Fallout 3 with NPCs with this tech.



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Tuesday, 7 April 2009

Futuristic advertising will be vulnerable to hi-tech bluetooth graffiti!


Not really of course, no, this is another example of the astonishing creativity unleashed when someone really creative gets their hands on enabling tech, or as is the case more often than not these days, a wiimote. Martin Lihs' thesis turns a simple run of the mill back projected screen displaying a flash programme into a virtual wall that can be realistically interacted with (or bombed as the kids say) via a wiimote plugged into a snazzy looking faux aerosol can, complete with groovy internal lighting that changes colour when you select a new colour onscreen (instant win).

Ok, so you don't get a lot of walls or ads in public comprised of back-projected pc screens, but this is still a very very cool little project. Check out how the spray stays consistent with a real can (although admittedly my tagging days are over) and even accommodates virtual stencils. For more virtual wii-nius have a look at wiiflash.org which is the amazing open source software that lets you create such applications. If only I knew how to code. Wait, it looks kinda easy..

Via Engadget

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Monday, 16 March 2009

Drake! Check your camera! There seems to be a malfunction..


Sure, video in one direction is fine. But why not use a $45,000 storm trooper sphere camera to record in all directions, and create videos where the viewer can decide the direction of their gaze? Ok this tech has been lurking for some time, it is of course what you can play with for hours on Google street view, but I never saw it in video form before. Google street view is a series of still images stitched together which is impressive enough, but actual video? Cool! This is from the Immersive Media website where lots of other 360 vids await your amazement. What practical applications can we expect from this? Considering it demands total interaction (considered a pro, or selling point if you will) it's not likely to revolutionise our modern day entertainment media, which we like to keep interactive in a more immediate, sharey kind of way. For web documentaries and the like though this is amazing stuff. Hard to direct a viewer in the way you would a movie but as far as documenting scenes this is unbeatable. Now you can be a virtual tourist, travelling along any street or landscape, and appreciate everything just as you would if you were there. Or how about a wedding video in full 360 degrees? Want to film the audience and the choir and the backs of the happy couple all at once? I should think so! Although the kit is probably slightly out of reach for your average wedding videographer.

If you were to combine this kind of footage with the stuff Johnny Lee was up to with the Wii, what would happen? Would you be able to move the view around just by moving your head? And then you'd have to add in actual 3D footage. And a big spherical room to project the whole scene in! Yes, the future will bring in addition to it's ample gifts, the wonder of cricked necks from all the craning and turning the once simple and relaxing act of watching a video now entails. Still, although what the boffins will make of this amazing tech in unclear, what we can be sure of is that this is what the marines in Aliens would have had strapped to their heads, so Cameron should reflect on whether he should have had just a little more foresight into the future of camera technology.

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Sunday, 1 March 2009

Heaven is where the DSis come from



Look here Nintendo. You had me at 'bigger screens' ok, no need for this bizarro alternate universe where everyone and everything is Daz white and people all use their DS's while grinning at each other. Those people are seriously enjoying themselves, especially the old couple at 2.31, pointing and laughing at their new digital photo frame. Jeepers, get a room.

Despite the god awful marketing, you will find me lining up on April 3 to pick up what will be my 3rd DS, that's one for each iteration. I remember thinking it was a risky purchase back when it first appeared, a real wild card in the Nintendo stable - will it be a natural replacement for the Gameboy or will it go the way of the virtual boy? Time has proven me a savvy consumer with a good eye for a winner, but even more time has proven me a sucker for shiny objects "now with bigger screens". Damn you ninty.

I do love my DS still though, having recently been spending a lot of time with the Korg DS10 (genius) and Professor Layton, and don't feel too ridiculous shelling out for another one with a few fairly pointless bells and whistles on it. Cameras aside, I'll definitely make use of the SD card slot and the web browser, despite no flash (damn!). The shop sound fairly handy too, modelled after the Wii shop which I have found pretty good use for, so I better cash in some more stars for points, if there are any to be sold yet.

This marketing is straight from Nintendo's dark new heart of inclusivity for all age ranges and genders, and despite the extreme cheese, you have to admit the DS has the gamut pretty well covered for everyone on the planet. It is still an odd realisation to be creating Kraftwerkalike electronica on the tube, only to notice that sat opposite a 6 year old girl in pigtails is holding the same object as you, albeit a pink one, mucky with glittery stickers, and playing with her pixelated dalmatians. Where will this Nintendomination of the planet end? At least a couple more DS versions away probably. The real big question is, do I trade in my DS Lite or just go ahead and buy another copy of Korg for some linked up, 32 pattern choons. That's going to be kind of tricky on the tube..

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Wednesday, 20 February 2008

RIP HD-DVD: we hardly knew ye

We've reached the end of the line for hd dvd then, bringing to a close 2 years of silliness, confusion and flogging of dead horses. This can only be a good thing for all of us, as confusion was the watchword for the whole situation. To walk into HMV and be greeted with two competing HD formats with no ostensible difference must have quite literally blown the minds of those who weren't in the know, leaving them shambling home like dazed zombie extras. What was the point of all that confusion? Nothing. Nada. We all knew in our hearts Blu-ray would best Hd-dvd in the end. How? The name of course. Anything with "ray" and a snappy spelling of Blue was bound to win. Besides, blue is a better colour than mauve.

So we can all rejoice now and rush out to buy a bluray player now right? I think not, for there are as I see it, two problems. Firstly, this whole format shift has come about 5 years too early for me and simply does not represent the quantum leap in quality, as say VHS to dvd did, that I deem necessary to warrant the repurchase of my film collection. Again. Decent dvd players will upscale my existing collection fine, and they'll be dirt cheap by the time I can afford a decent TV (thats the other problem). No I will most likely pick up a PS3 in about 2 or 3 years (assuming some games have come out for it by then - zing) as no doubt that will also be reasonably cheap by then, and I will of course have become generally more affluent and wealthy, natch.

But even without its warring opposite number, will bluray really dominate? Will we all make the leap? Everyone I know who owns one normally buys one bluray disc to "try it out" the retreats back to the shelves of cheap dvds, which "look great" anyway. They may get the players into people's homes, but will the format itself gain momentum? Presumably their extortionate prices will become more pallatable now the war is over, and I'll be forced to eat my doubts. Unless of course, the download model gets popular, as I personally suspect, it will - not with me though, I like to own things.

Anyway, rest ye well HD-DVD, like Artax before you; you gave it your best, but unlike him you probably won't be back. And for all you early adopters, fret not, ebay has gone berserk already, might as well get 'em in. And you can always take comfort in the fact that you own a bona fide piece of technological memorabilia. There, that feels better doesn't it?

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